The
Super-Dog That Replaced Krypto!
Krypto's reign as top dog in Smallville
comes to an inglorious end in Superboy #109 (Dec.
1963), when he's seemingly replaced in Superboy's
affections by a greyhound named Swifty.
Writer Jerry Siegel and artist George
Papp start us off on a typical Smallville morning,
as Superboy and Krypto make their routine patrol of the
town. Looking on from below is Swifty, a greyhound who recalls
once having once had super-powers himself. Krypto spots
him with his telescopic vision and notes, "He's probably
eating his heart out because I'm super
and he isn't anymore! Well, let's face it! You've either
got it, or you haven't -- and I've got it!
Ha, Ha!"
Thanks to a flashback, we learn that Swifty earlier formed
a bond with Superboy when the Boy of Steel rescued him from
an avalanche. Tracking Superboy across hundreds of miles
to Smallville, Swifty was rewarded with a serum that gave
him temporary super-powers, but it's long since worn off,
leaving him to watch wistfully as Krypto gets to do the
things he can only dream about.
After his patrol, Superboy is seen dusting off the trophies
at the Kent's home when the Phantom Zone villains decide
to use their combined thoughts to compel him to destroy
himself.
When that doesn't pan out, they decide to take a stab at
getting Krypto to turn on his master. As a test, they compel
the super-dog to free a group of crooks from the back of
a police paddy-wagon, but even though he initially responds
-- lifting the truck by its bumper -- he comes to his senses
and puts it safely back down again.
Reasoning that it's Superboy and Krypto's super-powers
that keep thwarting them, the villains decide to try their
tricks on Swifty, fully aware of his history with Superboy.
Under their control, the greyhound chases a cat into a tree,
against his gentle natural instinct. Then the villains move
on to Stage 2; giving the dog super-powers.
Luckily, the chemicals left behind by the factory workmen
are precisely those needed by the villains. Of course it
goes without saying that since they are red, blue and yellow
chemicals, they will give Swifty super-powers.
But wait, you ask, why would Superboy colors make Swifty
evil? Because of course the red, yellow and blue were added
to a liquid already in the tank, a liquid with evil properties.
Possibly New Coke.
Back at the Kent home, Superboy tells Krypto there's a
far-off planet where humans are warring with beast-people.
His plan is to take Krypto and show the aliens an example
of how "humans and animals can live together in peace
and friendship, just as we do!"
They don't get far, however, before the now-super Swifty
shows up, and Superboy makes the two dogs compete for the
honor of accompanying him on the space mission. Rather than
just bite the jerk, the dogs agree and as a first test dive
into the sea.
Swifty is acting under an evil influence, but Krypto can't
know that, so his underhanded tactics paint him in a bad
light. Already we've seen Krypto gloat over the fact that
he was super while Swifty wasn't, and now his "game
plan" consists of beating Swifty to his goal and stealing
it before he can get to it. Bad dog!
As it happens, Krypto mistakenly decides Swifty is headed
for a sunken submarine loaded with guns and ammunition,
and brings that to the surface. Swifty, however, has been
directed by the villain Jax-Ur to an alien space capsule
containing amazing film footage.
Conveniently the ancient, space-faring aliens who recorded
these events used acetate film with sprocket holes to fit
a standard 20th-Century Earth movie projector. No word on
whether they included a cartoon short.
For the second test, Superboy creates three chemical pools
-- one orange, one yellow and one purple -- each of which
will give the dogs a different temporary power. "The
dog who uses his intelligence to dive into the pool which
will benefit him most," says Superboy, "will win
the second round!"
Figuring "why be fussy?" Krypto rashly dives
into the nearest pool, the yellow one, and emerges with
elastic powers. Swifty, with guidance from the spectral
Jax-Ur, chooses the purple pool and emerges with the power
to speak.
With two of the three contests going to Swifty, there's
no need for a third. Superboy gives Swifty Krypto's invulnerable
cape and collar ("Now you'll look good during that
space mission!") and Krypto is stuck with a moth-eaten,
non-super hand-me-down cape from Superboy's rag pile (and
STILL he doesn't bite him!).
Superboy flies into space with Swifty, unaware the dog
intends to kill him. They arrive at the alien world just
in time, as atomic super-missiles have just been fired by
both warring factions to destroy each other. With teamwork,
Superboy and Swifty intercept the missiles and neutralize
them.
Having narrowly averted armageddon, and with the example
of Superboy and Swifty to guide them, the human and beast
races end hostilities and devote themselves to peaceful
cooperation. As a sign of good faith, the human emissary
offers up "the only set of plans for the Ultimate Weapon
I created" and lets Superboy burn them with his heat
vision. Then he hands over the only working model, for Superboy
to dispose of.
In Superboy's off-world "sanctum" we find the
Imperfect Duplicating Machine™ which created Bizarro,
a huge lead box with a giant hunk of Kryptonite, a colony
of super-intelligent mutant ants, a lock of Luthor's hair,
a piece of metal from Superbaby's rocket and robot duplicates
of Lana Lang and Pete Ross.
As Krypto arrives from Earth, Superboy unveils a surprise
present for his pet; a Krypto robot.
The Phantom Zone villains pick now to act, prompting Swifty
to open the lead box and expose Superboy and Krypto to the
deadly chunk of Kryptonite.
At this point let us pause and reflect on the genius of
Superboy, who stores his Green Kryptonite ("with which
I experiment in hopes of finding an antidote") in a
spring-loaded jack-in-the-box contraption, activated by
a foot pedal. Thus every time he wants to experiment, he
can launch the huge rock into his face. Well done. And yes,
I know it looks like white Kryptonite, which only affects
vegetation, but considering Superboy's such a cabbage head,
it could still be fatal.
Note that Jax-Ur says Swifty can't be harmed because he's
not from Krypton. Longtime readers will remember Luthor's
temporarily super-powered dog
Wolf was vulnerable to Kryptonite despite
being an Earth dog. In fact, since he was "double super"
he was made double-vulnerable. Thus deepens my constant
confusion over who Kryptonite does and does not affect.
Anyway, the villains make their presence known by telepathy
and tell Superboy the whole story of how they've controlled
Swifty and arranged their enemy's doom. The Pete Ross and
Lana Lang robots are unable to help, being non-super, but
the new Krypto robot does pitch in, only to be smashed into
parts by Swifty.
Weakly, painfully, Krypto rolls himself toward the Duplicating
Machine and flips the switch (conveniently located on the
base of the device...handy for dogs but probably not so
much for humans). When the rays hit Swifty, a Bizarro Swifty
results, and since it's his opposite, it's a good dog.
As Swifty battles his imperfect duplicate, Superboy whips
up an antidote for the evil chemical and effects a swift
cure with a handy bug sprayer.
All that's left now is to fasten a special collar to Swifty
that will protect him from control by the Phantom Zone villains,
and the newly non-powered greyhound is returned to his old
life on Earth. Krypto gets his cape back and all's well.
This is an interesting tale from a number of angles, especially
if you broaden the definition of "interesting"
to include "crazy." It's always cool to see the
Phantom Zone villains, and worth noting that in the Silver
Age, the fat, bald Jax-Ur was equally as prominent, and
perhaps more so, than General Zod, who would go on to get
all the love in other media. This was my first exposure
to "Secret Cache 3," the pre-Fortress "sanctum"
of Superboy, and as far as I know it may never have appeared
again. It actually makes sense to have a "Fortress"
on a barren world, but it's kind of creepy to think about
facsimiles of Lana and Pete wandering around on an empty
rock in airless space.
One of the enduring mysteries of the super-mythos is just
what kind of dog Krypto is. In the hands of artist George
Papp, he's nearly indistinguishable here from Swifty, aside
from the fact that one is white and the other grey. Maybe
this is an indication that Krypto is the Kryptonian equivalent
of a greyhound? Or maybe it just means that to Papp, a dog
is a dog. At least they don't look like frothing Hell-hounds,
as Wayne Boring always drew them.
I'm going to call this one a win, in spite of everything.
It's kind of fun to see Krypto acting like such a jerk,
and you've got to love Siegel's faith in chemicals to do
literally anything. Although it does leave you wondering
why Superboy doesn't just carry that bug-sprayer everywhere,
and end the threat of Luthor and Brainiac with a simple
spritz of "Bad-Be-Gone."